The game centers around three thieves, Kid, Serge, and Magil who all seek to steal the Frozen Flame from the evil Lord Lynx. Instead of a sprawling turn-based RPG, Radical Dreamers was instead a visual novel of sorts - with the main mechanic revolved around having alternate endings that were carried over from Chrono Trigger. The game’s development was rushed (it was developed in three months) and left the development team dissatisfied with the final product.
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